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Santiago López
Santiago López
3D Artist
Toronto, Canada

Summary

I am a 3D artist specialized in Hard Surface modelling
Business E-mail:
santilopezg14@gmail.com

Skills

3D ModelingDigital SculptingHard Surface ModelingLightingTexturing

Software proficiency

Cinema 4D
Cinema 4D
Blender
Blender
Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Krita
Krita
Paint.NET
Paint.NET
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
After Effects
After Effects
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Fusion 360
Fusion 360
Godot
Godot

Reel

Productions

    • Commercial / Advertisement
      Zambo 50 year Commercial
    • Year
      2022
    • Role
      3D Assets and Environment Art
    • Company
      Occident Animation Studio

Experience

  • 3D Generalist at eSync 360°
    Panama City, PA
    June 2024 - November 2024

    Working on highly detailed and precise medical animations.

    In charge of the Modelling, Texturing and animation of a wide set of medical procedures

    Identified critical flaws in the render pipeline, saving up to 84% of work time per video by setting up required pipeline infrastructure.

    Set up an efficient version control system to control the pipeline better

    Implemented a system that reduces redundancy and increases efficiency on a server disk space by up to 92%, reducing upkeep costs and server speed

    Proposed and tested a version control system to better manage projects and improve workflow

  • 3D Artist / Environment Artist at Occident Animation Studio
    Panama City, Panama
    June 2022 - September 2022

    I was responsible for designing and executing Key parts of a commercial, where I was in charge of designing, modeling, and texturing the focus plus the entire background of its Last scene.

  • 3D Artist at Trixel Creative, LLC
    Delaware, United States of America
    August 2022 - Present

    Working as a freelance 3D modeler in producing game-ready 3D models and cosmetics for a videogame project called Restitched.